Allure Queen LV7
DARK 7

Allure Queen LV7

  • Archetype:
  • Allure Queen

  • ATK:
  • 1500

  • DEF:
  • 1500

  • View:
  • 3168




Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 8, 2026
53± 8/ 100
Power Score
Intrinsic 52
Deck 54

Allure Queen LV7 — Power Evaluation

Final Score: 53 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 54 · Meta: provisional
  • Primary role: Board breaker · Secondary: Material body

Why it scores here

Allure Queen LV7 converts a Special Summon from Allure Queen LV5 into a once-per-turn equip that takes one opposing monster off their side and ties it to this card, which also shields this card from battle destruction. Its 1500 ATK and Level 7 body earn almost nothing on their own: the score rests on the conditional steal-and-shield effect and on the fact that the 400 sampled decks run it routinely. Without recorded combos, starter and material rates are unknown, which caps confidence at Medium.

Axis scores

Axis Score Evidence
Accessibility 50 Reachable only by Special Summon while Allure Queen LV5 is on the field, but 400 sampled decks run it and it co-occurs with LV3 and Allure Dance routes (observed; no combo starter data).
Combo & Conversion 50 Text converts one opposing monster into a 1500 body that shields itself, with no recorded boards to confirm how far it builds (inferred from text).
Resource Economy 30 The equip costs nothing and gains no card advantage, and it recovers nothing from the graveyard (verified from text).
Effect & Interaction 55 Removes one opposing monster per turn by equipping it, a conditional board-removal effect that depends on the LV5 summon (verified from text; frequency observed in decks).
Material Utility 55 A Level 7 Dark Spellcaster body is a clean Level 7 material and still exists as a 1500 body when its effect is negated (inferred from text).
Resilience & Flexibility 45 Its equip shields it from battle destruction, but it is weak to any non-battle removal and the effect is once per turn (verified from text).
Deck-Building Efficiency 60 Typical copies are 1 (avg 1.04) with no garnet or lock requirement, though it is tied to the Allure Queen LV3/LV5 line (observed usage statistics; verified from text).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Material body (primary/secondary blend). Intrinsic ≈ 52, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Once-per-turn steal-and-shield effect that removes an opposing monster from play
  • Equipped monster protects this card from battle destruction
  • Clean Level 7 Dark body for Level 7 material use
  • Typically one copy, so the deck cost is low

Weaknesses

  • Activation requires a Special Summon from Allure Queen LV5 on the field
  • Equip effect is once per turn and holds only one monster at a time
  • No card advantage or graveyard recovery
  • Exposed to non-battle removal and effect negation

Counters / choke points

  • Negating the activating effect or the LV5 summon that enables it
  • Non-battle removal of this card before the equip resolves

Best use

Board breaker: equip-steal plus self-shield in the LV5 to LV7 chain. Decks: Allure Queen, Chaos Allure Queen lines. Suggested copies: 1.

Evidence & gaps

  • Verified: Once-per-turn Main Phase equip conditioned on a Special Summon from Allure Queen LV5; Equipped monster is destroyed instead when this card would be destroyed by battle; Level 7 DARK Spellcaster Effect Monster, 1500 ATK/DEF, Allure Queen archetype; Typical copies is 1 (avg 1.04 across 400 decks)
  • Observed: Appears in all 400 sampled decks (decks running it in the Main Deck 400); Allure Queen usage inclusion 100% and Blackwings 83.3% (usage statistics); Co-occurs with Chaos Allure Queen in 99.2% of decks; Guide CORE section features it alongside LV3/LV5 support
  • Inferred: Equipping an opposing monster removes it from their active board while the equip lasts; Its high deck inclusion reflects its role in the LV5 to LV7 chain rather than intrinsic strength
  • Data gaps: no combos supplied: combo conversion is text-only inference no banlist token: assumed 3 copies (unlimited) no rulings supplied for equip and destruction interactions starter role, material role and average power index unavailable











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